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- StressTestScreen: use MinMaxLTTB LOD (caps output <= pixelWidth, ~half the vertices vs MinMax's ~2x) and move the sample generator loop to Dispatchers.Default so it stops contending with the UI thread. - SignalGenerator: run the shared producer loop off the main thread. - Add a release buildType (R8 + resource shrink, debuggable=false, debug-signed for on-device profiling); proguard-rules.pro needs no keeps (no kotlinx.serialization; Compose/coroutines ship consumer rules). - minSdk 26 -> 24. Off-main producer un-starves the feed (280 -> ~1300 push/s); release build (AOT+R8) vs debug at matched load: CPU -12%, fps +48%. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
12 lines
594 B
INI
12 lines
594 B
INI
# Release R8 rules for :app (profiling build).
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#
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# Intentionally minimal. Consumer rules ship with the libraries:
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# - Jetpack Compose (androidx.compose.*) — bundled consumer R8 rules
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# - kotlinx-coroutines — bundled consumer R8 rules (keeps ServiceLoader/volatile)
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# - AGP auto-keeps the manifest entry point (.MainActivity)
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#
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# No kotlinx.serialization in this app (chart-realtime does not apply the
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# serialization plugin), so no @Serializer keep rules are required.
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#
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# App-specific keeps are added below ONLY when a build/run failure proves them
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# necessary. Do NOT blanket-keep.
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